Monday, January 16, 2012

The Last Update

As you may have noticed, in the last year or so I haven't given this space the attention I used to. The reason is quite simple: once I started freelance writing regularly during the week, finding the motivation on Friday to put together something of my own got increasingly difficult (in retrospect, Friday was not the best choice of days) and it became more like "Updated Every Saturday Afternoon" or "Updated Every Other Friday Because I Don't Have It in Me Right Now."

So I've decided that this blog's time is done. Now, notice that I didn't word it as "time to say goodbye." I fully intend to keep writing on my own, I've just got to do it without the strict weekly schedule. Anything I output now needs to be my best, not something quick I threw together at the last minute, and for that I'll need a new space with a less temporally-specific title. (Location of this new blog, the title of it, and what it will look like haven't been determined, but I'll post here when it's up, and on Twitter.)

Being good at something doesn't mean that it comes easy. I agonize over wordings, get hung up on little details, and want to walk away at the first sign of difficulty. For a long time I was also uneasy about seeing my name in print; an uncomfortable spotlight for someone who doesn't like being the center of attention. Writing here was the first step in getting over those problems (though the latter issue hit me again, I'll confess, when I started writing for Tested) and it has helped greatly.

Now I feel ready to do more, to step up my game and (force myself to) write things that show off what I'm capable of. Thank you for reading, for commenting, for finding anything I wrote worth remembering. Stick with me, I promise I've got more to say.*

*A lot of it is still going to be about video games. Sorry.


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